We believe games need to evolve, and we fanatically pursue this belief.
Gyre: Maelstrom is being developed by Evodant Interactive, an award winning software and game company with a 10 year history. We are building the game using Unreal 4 in addition to our Toska Engine.
As a small dev team we strive to work not just hard, but smart to compete in the realm of AAA game production. To that end we seek to surpass the traditional models of game development to achieve outstanding results both in gameplay and production. We are very much looking forward to showing you more soon!